[…] that makes 5 successful Ludum Dare entries (including one Mini LD). And one year on from making a clunky game with RPG leanings in a fantasy setting, I have made another clunky game with RPG leanings in a fantasy […]
[…] vague theme of “Discovery”. This was the second event I entered. I made a game called Prophecy that I will freely admit was nigh-on unplayable due to a pretty awful key-driven, list-heavy […]
2 replies on “Prophecy”
[…] that makes 5 successful Ludum Dare entries (including one Mini LD). And one year on from making a clunky game with RPG leanings in a fantasy setting, I have made another clunky game with RPG leanings in a fantasy […]
[…] vague theme of “Discovery”. This was the second event I entered. I made a game called Prophecy that I will freely admit was nigh-on unplayable due to a pretty awful key-driven, list-heavy […]