Happy Halloween! However today is not just Halloween to me, but also the last day in October and thus the end of the Ludum Dare October Challenge! My original ambitions would have had me at least submitting a game to my chosen marketplaces by now, but I have to acknowledge that this was just not quite possible. Instead, my personal October Challenge will extend into November where I hope to get this thing finished in the next week or so. I will submit once I have a little game I can feel is what I wanted it to be, and as yet that is just not quite the case.
That being said, the game’s features and content are complete and all that remains is a bit of spit and polish, to make it feel worth that dollar or two I would ask for it. Most recently I have added a sort of “fact” mode that unlocks upon completing the story: here all previous stages become freely accessible and instead of triggering narrative dialogue when a constellation is picked out, instead you will be presented with a couple of little facts about that constellation. This way the game can continue to have value after the story is experienced as a fairly educational little amateur astronomy toy.
The to do list remains reasonably well populated but I am working through it gradually. A lot of what remains is art and UI work. But after nearly two months on this (in total) it’s good to realise the end is very much in sight.