Testing and Beyond

The stasis chamber has seen some visual attention recently

The stasis chamber has seen some visual attention recently

It’s August (I expect you noticed) and Generation Ship has by now become a bit of a monster. It’s taught me a lot about what I could do better in terms of developing a game project of this nature and at times pushed me to the edges of self-doubt and frustration. But finally, finally I am into that phase of testing out the game on a few select guinea pigs and tweaking it into something a person who isn’t me will be able to play. There are still bugs, a couple of missing minor features and a lack of visual polish, but we’re getting there. I have every hope that this will be the last month of development on Generation Ship 1.0.

Researchers study a mysterious object in the laboratory

Researchers study a mysterious object in the laboratory

There is an endgame of sorts now: once you have filled your ship up with sufficient people to qualify for a high enough “grade”, you will be able to build a research lab. With this installation your probes will be able to retrieve objects for study, with there being a number to collect. Some of the items will be quite rare so a full collection would be a notable achievement of perseverance.

In the very near future I will be looking to get a build on TestFlight so I can look to open up the game to a few more eyes and fingers for further feedback (and to make sure I’m not spamming the cloud server too furiously).

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