Day One

Well, I did it. I left my job with the sole intention of working full-time on my own games independently – while the money holds out at least. And today is the first day at it!

My hope is to get something to mobile by the end of October, in some part using the Ludum Dare October challenge (if that still happens) as some extra motivation to give me momentum in pushing for a release. Now, that is not very long at all from now so indeed I will not be starting some ambitious project but rather looking to my recent past for this one…

I will say a lot more as this project starts to take shape but what I’m aiming for is something of a compilation of three of my previous little games, polished up and expanded a little. They will be tied by a theme and hopefully something a little more, but I haven’t entirely worked out how that will be yet. I do not expect mainstream success of any description with this but I like to think there are people out there that would be interested in a small set of brief narrative experiences looking at the human condition. A change from grinding gems and coins perhaps?

Final word of thanks to NaturalMotion for providing me employment for almost three years prior to this moment, it really was a cool place to work.

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